Three of the giants in ePublishing are coming out to GeoTech to bring us all up to speed in the latest advancements in eBooks – on creating them and implementing them in your classroom.

What’s New at Pearson in eBooks, Making the Most of Online Learning
Chis Cordell – Pearson Publishing

Pearson Learning Solutions creates eBooks for deployment in Learning Management Systems (LMS), portals, custom websites, and mobile devices. You choose the content of your eBook—be it your favorite text, original material, or chapters from a variety of Pearson texts—and we do the rest. Students will find your course more cutting-edge, and will benefit by having 24/7 access to course content, anytime, anywhere.

Lessons Learned in eBook Implementation: Bishop Dunne’s Experience
Paul Wood & Christine Voigt – Bishop Dunne

Bishop Dunne is in its second year of using eBooks in the classroom. Approximately 90% of the textbooks are now in a digital format across all disciplines grades 6-12. This session will chronicle the journey of one school and its mission to create a 1:1 BYOD learning environment utilizing eBooks instead of traditional textbooks.

Glencoe McGraw’s online Sciences and Mobile Accessibility
Jason Scott – Glencoe McGraw Publishing

McGraw’s CINCH Science Project takes collaborative learning to a whole, new Web 2.0 level. It engages today’s net-generation students in active, project-based learning, leveraging the digital social skills they use every day. With CINCH, teachers can now offer an educational experience in line with today’s technological realities, to better prepare their students for the emerging 21st century workplace.

Reaching Digital Natives
Cathy Roberts – Holt McDougal Publishing

This presentation will include a preview of the latest technology resources from Holt McDougal for secondary math, social studies and language arts. The demonstration will include cutting edge web resources as well as the award-winning HMH Fuse, the world’s first core app for schools developed exclusively for a touch screen mobile device.